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Hey Dear, Don't work for people you don't want to become. The role models we surround ourselves withFirst thing to notice is that we are mirroring the people we spend time with. So, the people you work for are the ones who are setting the tone and the culture in your company. Drain vs. growthFor sure you remember the situation when your boss pushed you to do something new and helped you/supported you along the way. Great bosses push you in ways that expand your capacity. There's hope, though But here’s the flip side: sometimes you don’t get to choose. |
As a recruiter and career coach, I see both sides of hiring. Each week I'll send you one actionable tip to clarify your direction, optimize your profile, nail your interviews, and finally land a role you're genuinely excited about.
Hey Little Pineapple, A few months ago I was working with a client. Smart guy. Solid performer. Good job on paper. But something was off. He felt anxious at work.Told me he snapped more easily at people.Did the bare minimum just to get through the day. He didn’t want to go there anymore. He told me he thought about quitting more times than he could count.But he couldn’t. Too many obligations. Too much risk. We worked through it and it was clear he needed a break. So he took almost a month...
Hey Reader, I was working with a client recently who felt stuck. Great at his job.Reliable.Respected. But every time we talked about his next step, he was like... eee, I would like to, but it feels so comfy here... Not because he didn’t know what he wanted. He actually did! He just didn’t know how to let go of the role he’d been in for years. So during one of our sessions, we mapped out what staying would really cost him.Not in money.Not in the status he had in the company. But in time,...
Hey Little Pineapple,You probably think companies avoid giving feedback because they’re lazy (and that's the most gentle description I can think of). And I'm telling you it's not exactly true.Here's my story from the times when I used to believe I could fix recruitment and tried to change the system. Chapter 1 - The Experiment I was working on a role with 2 mandatory, non-negotiable requirements: You must be based in Europe You must have Unity experience with F2P mobile games Clear. Simple....